

There isn't even any licensing information on this, anywhere. I wouldn't feel comfortable paying for this. Website shows that "buy" is "coming soon." It's trial-ware with option to purchase after trial. It also installs to %appdata% rather than something like "C:\Program Files (x86)\". Maybe a few different profiles would be nice.ĭefault installation says it will takeover and use Sync Renderer (didn't know until I played a video or read the documentation). I would say it could use some options to tweak for different settings, but I can just SVP for that. You can get past all the ringing around the people when they walk around (typical of interpolating, but at full 1080p, it's much more obvious SVP can downscale 720p).įor about 5 minutes, the only frame drops I get are when i switch to fullscreen or skip forward to a different scene. With MadVR back on, CPU usage goes up avg. Still some motion judder on some panning shots.


When I exted fullscreen, it just crashed MPC-HC.Īfter changing default DSV back to MadVR, it works better. It did start to judder a lot and chocke up when I ran NVidia system monitor to see some of the GPU stats.Īfter about 3.5 minutes, it also didn't like it when I went fullscreen with it either. 50-65%), and it does play rather smoothly for 1080p sourced AVC/BD remux, 4-9%) significantly for interpolating (compared to SVP, avg. While I see the CPU usage has dropped (avg. It also outputs video to NV12 as default. Hmmm, well I use K-Lite Mega CP to play movies for FFDshow + SVP to get interpolation.
